Wolves are the ancestors of dogs, hunting these wild animals is generally the job of the king's foresters, but occasionally a witcher while travelling through the wilds may find himself up against a pack of these animals. Just like any beast, he must deal with them swiftly and carefully.
See also: Werewolf
Notable wolves Edit
- There was so much snow that winter that we had to dig tunnels just to get to the privy and had icicles in our pants by the time we got back. Wolves came out of the forest, ate the cattle and then surrounded the house. They were howling madly. Surrounded by that pack of wolves, we felt like three little pigs.
- Wolves sneak up very quietly, so keep an eye on your medallion in dark, wolf-infested areas.
- The Wolf Contract requires ten wolf pelts.
- Morenn the dryad in the Druids' grove asks for a wolf pelt as proof of Geralt's manhood.
- In Chapter I, Mikul mentions wolves to Geralt. However, the conversation does not result in a bestiary entry.
- Geralt can loot wolf remains for Beast Fangs and Wolf pelts without having bestiary entries for wolves. Their remains do not appear to contain Beast Liver without the entry though.
In "The Price of Neutrality" premium module Edit
Wolves also appear in the premium module, but these wolves are much more difficult to defeat and there are numerous packs, each lead by a "pack leader" which is even more difficult to defeat than its followers.
Additionally, there are two semi-tame wolves who accompany Deidre Ademeyn, and defend her fiercely.
Notable wolves Edit
Location EditSkellige Isles. They also appear during contracts or in quests, serving as the allies of Leshen and Werewolves.
Bestiary entry Edit
— Yngvar, shepherd
Once upon a time wolves were the absolute rulers of the forest. Men used them to frighten children, while adults, too, trembled at the sound of their howling. Post-Conjunction monsters not only pushed wolves into the deepest wilds but also took over their place in human nightmares. Yet this does not mean the old predators ceased to be a danger. Wolves do not have a drop of magic within them, breathe no fire and spit no acid, but that in no way stops them from killing unwary travelers and hunters.
Particularly dangerous are wargs, a nasty and ferocious subspecies of wolf, and the snow-white wolves which today can only be found in the wild highlands of the Skellige archipelago.
Wolves usually feed in packs counting from a handful to over a dozen members, though some particularly strong males hunt alone. Though wolves are weaker than many post-Conjunction monsters, they make up for any lack of strength with their intelligence. When fighting them one must be especially careful not to become surrounded. The presence of wolves can also signal more serious trouble – these predators often share their hunting grounds with werewolves and leshens.
Combat tactics Edit
Wolves hunt in packs and coordinate with one another in order to surround their choice of prey. Beyond this group coordination, wolves are similar to dogs in the manner which they attack. The pack leader is typically the alpha of the pack and the highest level, occasionally the leader will be a Warg as opposed to just a regular wolf.
If one finds themselves surrounded, you can use Igni and Aard to try and drive the pack off, even if just for a moment, which allows the Witcher to recover some of their stamina and/or regain control over the fight. Leshens are able to command entire packs of wolves to aid them in battle. The wolves that are summoned by a Leshen must be fought with silver swords. Quen is very handy, as wolves will attack in packs from all angles, and this sign will protect attacks from behind and stop you getting overwhelmed.
Associated quests Edit
- See the GWENT standalone game version card: Wolf