If you find hair on your sheets in the morning, if despite last evening's ablutions you pick bits of meat of suspicious origin from your teeth, these may be signs that you are a werewolf. Contact a witcher as soon as possible. And do not forget to pay up front.
| I looked for the words "Witcher urgently needed". And then there'd be a sacred site, a dungeon, necropolis or ruins, forest ravine or grotto hidden in the mountains, full of bones and stinking carcasses. Some creatures which lived to kill, out of hunger, for pleasure, or invoked by some sick will. A manticore, wyvern, fogler, aeschna, ilyocoris, chimera, leshy, vampire, ghoul, graveir, were-wolf, giant scorpion, striga, black annis, kikimora, vypper... so many I've killed.
— page 116, The Last Wish (UK edition)
In The Witcher computer game Edit
|Occurrence||Werewolves are lycanthropes, which means that they are shapechangers; humans transform into werewolves as a result of curses; the creatures lurk near human settlements|
|Immunity||They are resistant to steel and most effects|
|Susceptibility||Sensitive to silver|
|Tactics||They attack with fury and like to be on the offensive, confident of their resistance to conventional weapons|
- "Baron Wolfstein buried his face in his hands. His heart was throbbing. Suddenly the scent of his wife's blood and the blood of his children intensified. The baron's body swelled as his muscles grew, his noble attire fell in tatters on the marble floor. 'My beloved, you... you are so hairy. You are a werewolf!' Bianca went pale. 'What about our love?' In reply she heard a terrifying roar.
The Curse of Baron Wolfstein and Other Love Stories"
- In the Prologue, Lambert claims silver is best to use against werewolves, but the conversation does not result in a bestiary entry.
- In Chapter I, an "Old townswoman" will tell Geralt about werewolves in exchange for food. This results in a journal entry about Werewolf fur but no bestiary entry for the Werewolf monster.
Developer CD Projekt's characterization of the werewolf taken from the monsterbook, which was enclosed with the Collectors Edition of the computer game The Witcher for Poland, Hungary and the Czech Republic:
At first, lycanthropes, including werewolves, were supposed to be ordinary, frequently encountered opponents in the game. When we realized that the curse of lycanthropy could be the basis for a fascinating story in the spirit of Sapkowski's tales, we decided to make the werewolf an unusual creature.
We were inspired by early drawings that depicted a lycanthrope with a large "gut". We immediately linked the creature to Vincent Meis, the tough commander of the City Guard, a middle-aged man with a well-developed "beer-muscle". New motifs were added to the story until it became a tale of a righteous law enforcer who uses the lycantrophy to fight crime more effectively. The werewolf must ultimately choose between being a masked (and fury) avenger or devoting himself to true love. Geralt can help him resolve this dilemma while proving that in addition to killing monsters, witchers are also good at lifting curses.
| "He pulled the pouch from beneath his pillow and quickly counted the ten crown pieces. One hundred fifty for yesterday's manticore. Fifty for the fogler slain at the behest oft the mayor of the hamlet near Carreras. And another fifty for the werewolf to which the settlers of Burgdorff had led him.
Fifty for the werewolf. A lot given it how easy it had been. The beast offered no resistance. Chased into a cave with no egress, it had knelt and waited for the blow. The witcher felt sorry for him."
Werewolves are among the opponents Geralt faces in the arena introduced in version 2.0 of The Witcher 2, beginning with the seventh fight.