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This page is a quick reference to all Secondary quests in The Witcher (PC) and its modules.

The term "secondary", as opposed to "optional" is far more accurate as many of these quests, despite being classified as secondary, are actually necessary to the plot of the game.

The Witcher (PC) Edit

Quest Location(s) Chapter(s)
A Game of Dice Outskirts Chapter I
Chapter V
A Ghost Story Temple Quarter Chapter II
A Gnomish Device Old Vizima
Old mine
Chapter V
A Gravedigger's Gratitude Temple Quarter Chapter II
A Long Way from Home Swamp Chapter II
A Lost Lamb Swamp Chapter II
Chapter III
A Magic Formula Old Vizima
Swamp cemetery
Chapter V
A Most Uncommon Wine The Hairy Bear Chapter II
A Pilgrimage Swamp Chapter II
A Potion for Triss Kaer Morhen Prologue
A Restless Ghost Cemetery gates Chapter II
All the King's Men Trade Quarter Chapter III
Beauty and the Beast Swamp
Temple Quarter
Chapter III
Berengar's Secret Kaer Morhen
Outskirts
Temple Quarter
Lakeside
Old Manor
All chapters (except Epilogue)
Bloodthirsty Vegetation Swamp Chapter II
Bloodwing Swamp cemetery Chapter V
Blue Eyes Trade Quarter Chapter III
Daily Bread Lakeside Chapter IV
Dandelion's Lute Trade Quarter Chapter III
Dead Hand of the Past Outskirts Chapter I
Dice Poker: The Novice Outskirts
Temple Quarter
Chapter I
Chapter II
Dice Poker: The Professional Druids' grove
Temple Quarter
Trade Quarter
Fields
Murky Waters
Chapter II
Chapter III
Chapter IV
Dice Poker: The Sharper Trade Quarter
Murky Waters
Chapter III
Chapter IV
Echoes of Yesterday Swamp
Vizima sewers
Chapter III
Finders Keepers Temple Quarter Chapter II
Fistfight Inns All chapters (except Epilogue)
Flowers and Gold Swamp Chapter II
Force Recon Swamp Chapter II
Frozen Reflections Cloister
Ice Plains
Epilogue
Hot Potato Outskirts
Temple Quarter
Chapter I
Chapter II
Hunting the Wild Hunt Fields Chapter IV
Identity All locations Chapter III
Chapter IV
Chapter V
Epilogue
King of the Crypt Crypt in the outskirts Chapter I
Medic in Distress Temple Quarter Chapter III
Memory of a Blade Temple Quarter Chapter II
Mud and Velvet Foltest's castle
Swamp cemetery
Chapter V
Old Friend of Mine Temple Quarter Chapter II
Old Habits Die Hard Lakeside Chapter IV
Racists Outskirts Chapter I
Safe Haven Swamp Chapter II
Saint Gregory's Litany Old Vizima
Cemetery Island
Chapter V
She's No Early Bird Outskirts Chapter I
Six Feet Under Cemetery crypt Chapter III
Small Problems Murky Waters Chapter IV
Suspect: Kalkstein Temple Quarter Chapter II
Suspect: Leuvaarden Temple Quarter Chapter II
Suspect: Ramsmeat Temple Quarter Chapter II
Suspect: Thaler Temple Quarter Chapter II
Suspect: Vincent Meis Temple Quarter Chapter II
Suspect: Vivaldi Temple Quarter Chapter II
Temptation Murky Waters Chapter IV
The Alghoul Contract Temple Quarter
Vizima cemetery
Swamp
Chapter II
The Alp Contract Murky Waters
Crypt in the fields
Chapter IV
The Ancient Cemetaur Crypt in the fields Chapter IV
The Archespore Contract Swamp
Vizima dungeon
Chapter III
The Barghest Contract Outskirts Chapter I
The Basilisk Contract Black Tern Island
Murky Waters
Chapter IV
The Beast of the Sewers Vizima sewers Chapter II
The Bloedzuiger Contract Swamp cemetery Chapter V
The Bruxa Contract Old Vizima
Swamp cemetery
Chapter V
The Cannibal Swamp Chapter II
The Cemetaur Contract Old Vizima
Swamp cemetery
Chapter V
The Cockatrice Contract Swamp cave
Town hall
Chapter III
The Devourer Contract Murky Waters Chapter IV
The Dogcatcher of Vizima Temple Quarter Chapter II
Chapter III
The Drowned Dead Contract Swamp
Temple Quarter
Chapter II
The Drowner Contract Outskirts Chapter I
The Echinops Contract Swamp
Temple Quarter
Chapter II
Chapter III
The Fleder Contract Trade Quarter Chapter III
The Garkain Contract Old Vizima
Swamp cemetery
Chapter V
The Ghoul Contract (1) Outskirts Chapter I
Chapter II
Chapter III
The Ghoul Contract (2) Swamp
Vizima cemetery
Trade Quarter
Chapter III
The Giant Centipede Contract Murky Waters
Lakeside
Chapter IV
The Graveir Contract Trade Quarter
Vizima sewers
Swamp
Chapter III
The Kikimore Contract Trade Quarter
Swamp
Chapter III
The Monster of the Lake Outskirts Chapter I
The Paths of Destiny Lakeside Chapter IV
The Predatory Wyvern Swamp
Trade Quarter
Chapter III
The Rat The Hairy Bear Chapter II
The Ring Swamp
Vizima dike
Chapter III
The Royal Wyvern Contract Black Tern Island
Fields
Murky Waters
Chapter IV
The Vampiress of the Swamp Swamp cemetery Chapter V
The Vodyan Priest Murky Waters
Fields
Chapter IV
The Wolf Contract Swamp Chapter II
Chapter III
The Wraith Contract Old Vizima
Swamp cemetery
Chapter V
The Wyvern Contract Swamp
The New Narakort
Chapter III
Wanted throughout Vizima Chapter I
Chapter II
Chapter III
What Lies Beneath Temple Quarter
Cemetery crypt
Chapter II
White Fang Swamp Chapter III
Won't Hurt a Bit Temple Quarter
Lakeside
Old Vizima
Chapter III
Chapter IV
Chapter V
Working Girls Temple Quarter Chapter II
Worth its Weight in Gold Temple Quarter
Swamp
Chapter II

In the "Side Effects" premium module Edit

Quest Location(s)
A Debt Temple Quarter
A Mysterious Treasure Temple Quarter
A Sponsor Temple Quarter
Down the Hatch Temple Quarter
Exhibits Temple Quarter
Fists of Gold Temple Quarter
Guard Dog Temple Quarter
Herbs for a Deity Temple Quarter
Open Sesame! Temple Quarter
Superstitious Temple Quarter
The Band of Brethren Temple Quarter
The Dice Are Cast Temple Quarter

In "The Price of Neutrality" premium module Edit

Quest Location(s)
Hungry Like a Wolf Kaer Morhen
The Howling Kaer Morhen