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Keys

Simply click on one of the chapter icons below for the chapter-specific shopping list.

In The Witcher, keys are almost exclusively, but not entirely quest items. As such, they are placed in Geralt's quest item inventory pocket and they stay there, safely. They can not be lost which is very handy. There are quite a few keys in the game and many of them look alike, hopefully the list below will help make sense of them.

Prologue Prologue[]

  • Keys are neither required nor found in the Prologue.

Chapter I Chapter I[]

Image Description
Quest Items Rusty key
Key to the crypt in the outskirts of Vizima. Given by Mikul.
Quest Items Key
Key to the Salamandra hideout in the outskirts. The innkeeper Olaf has it.

Chapter II Chapter II[]

Image Description
Quest Items generic key2
Key to sewers. Given by Siegfried of Denesle to Geralt after the slaying of the cockatrice.
Quest Items Rusty key
Rusty key with the image of a Lionhead Spider. Found on the knight's corpse in the sewers. Permits access to the Cult of the Lionhead Spider lair.
Quest Items Key
Key to Rascal's hideout, actually the crypt where the Con Artist's ring is.
Quest Items Key
Key with no other label, actually the key found on the corpse of the thug who gives Geralt the A Ghost Story quest. It opens to the door to that house only.
Quest Items Key
Key to the cemetery gate, received along with the formula for Petri's Philter.

Chapter III Chapter III[]

Image Description
Quest Items generic key3
Key to Trade Quarter sewer entrance (received from Yaevinn and/or found).
Quest Items Key
Bandit's key. The key to the fisstech lab in the sewers, two copies, one from each guard.
Quest Items Key
Key to the zeugl's lair. Found on the corpse (Gramps model) inside the Trade Quarter sewer entrance.
Quest Items generic key2
Key to the storehouse (warehouse adjoining the bank), given by Velerad.

Chapter IV Chapter V Chapters IV and V[]

  • Keys are neither required nor found in Chapters IV and V.

Epilogue Epilogue[]

Image Description
Quest Items generic key3
Old key to cellar door, found in trunk in first cellar (of the safe house) with Vetala.
Quest Items Key
Old key to sewers (zeugl's lair), received from a wounded knight of the Order, or Triss.
Quest Items Key
Ornamented key to the Grand Master's chambers. Taken from corpse(s) of Knights guarding the entrance.

Non-quest Item keys[]

Image Description
Quest Items Key
Key to Ramsmeat's place in the Temple Quarter slums, which you can acquire by killing his guards at night (apparently, he is not bothered by this in the least). This is the only key in the game which does not go into the quest items inventory pocket, and so, could actually be lost or accidentally dropped. Of course, depending on how you make your choices in this game, you may never need this key, and you can just pay the guards (20 Items Oren), but that is each time you want get inside.

Side Effects premium module[]

Image Description
Gambling den key
Gambling den key, given to Geralt by Milka.
Key to Milka's house
Key to Milka's house, given to Geralt by Milka.
Warehouse key
Warehouse key, given to Geralt by Drevin.
Sewer key
Sewer key, given to Geralt by Orel.
Cemetery key
Cemetery key, given to Geralt by Lorethiel.
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