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The Witcher 3 abilities

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Each Ability belongs to a certain branch marked by a special color. These branches are: Combat, Signs, Alchemy, and General. Ability slots are split into groups of three. If all three active Abilities in a group belong to the same branch (are of the same color) you receive an additional bonus to Attack Power, Sign Intensity or Vitality.

This rule does not apply to the general Abilities, which do not have a special color, Activate mutagens by placing them in the diamond-shaped slots on the Character panel. Next to each slot is a set of square Ability slots. Activated mutagens grant special bonuses to your character statistics. Different types (colors) of mutagens grant different kinds of bonuses.

Each Ability placed in a slot near a mutagen of the same color increases that mutagen's bonus by 100%. So if all three Abilities in a set of slots match their nearby mutagen's color, the mutagen's bonus will be increased by 300%. Abilities whose color does not match their nearby mutagen have no effect on the mutagen's bonus — they neither increase nor decrease it.

Ciri also has her own special abilities: "Charge" and "Blink", both of which use "Energy".

Abilities Edit

Icon Name Description Prerequisite Levels Points
Tw3 ability fast attack
Fast Attack Perform fast melee attack with either sword. None Default None
Tw3 ability muscle memory
Muscle Memory Level 1: Fast attack damage increased by 5%. Adrenaline Point gain: +1%
Level 2: Fast attack damage increased by 10%. Adrenaline Point gain: +2%
Level 3: Fast attack damage increased by 15%. Adrenaline Point gain: +3%
Level 4: Fast attack damage increased by 20%. Adrenaline Point gain: +4%
Level 5: Fast attack damage increased by 25%. Adrenaline Point gain: +5%
Fast Attack 5 None
Tw3 ability precise blows
Precise Blows Increases chance of landing a fast attack critical hit by 2% and fast attack critical hit damage by 15%. Adrenaline Point gain: +1%
Increases chance of landing a fast attack critical hit by 4% and fast attack critical hit damage by 30%. Adrenaline Point gain: +2%
Increases chance of landing a fast attack critical hit by 6% and fast attack critical hit damage by 45%. Adrenaline Point gain: +3%
Increases chance of landing a fast attack critical hit by 8% and fast attack critical hit damage by 60%. Adrenaline Point gain: +4%
Increases chance of landing a fast attack critical hit by 10% and fast attack critical hit damage by 75%. Adrenaline Point gain: +5%
Fast Attack 5 8
Tw3 ability whirl
Whirl Spinning attack that strikes all foes in the surrounding area.
Maintaining the attack consumes Stamina and Adrenaline.
Adrenaline Point gain: +1%
Fast Attack 5 20
Tw3 ability crippling strikes
Crippling Strikes Fast attacks now also apply a Bleeding effect. Affected enemies lose 25 Vitality or Essence points per second. Duration: 5 seconds.
Adrenaline Point gain: +1%
Fast Attack 5 30
Tw3 ability strong attack
Strong Attack Allows you to perform strong attacks which ignore enemy armor. None Default None
Tw3 ability strength training
Strength Training Strong attack damage increased by 5%
Adrenaline Point gain: +1%
Strong Attack 5 None
Tw3 ability crushing blows
Crushing Blows Increases strong attack critical hit chance by 2% and strong attack critical hit damage by 15%.
Adrenaline Point gain: +1%
Strong Attack 5 8
Tw3 ability rend
Rend Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 10% Adrenaline Point increase totall damage by 100%.
Adrenaline Point gain: +1%
Strong Attack 5 20
Tw3 ability sunder armor
Sunder Armor Reduces enemy damage resistance by 5%.
Adrenaline Point gain: +1%
Strong Attack 5 30
Tw3 ability defense
Defense Wolf School defensive techniques None Default None
Tw3 ability arrow deflection
Arrow Deflection Level 1: Deflect arrows while parrying. Adrenaline Point gain: +1%

Level 2: Perfectly timed parries reflect arrows back at the attacker. Adrenaline Point gain: +2%
Level 3: Perfectly timed parries reflect arrows back at the attacker and deal double damage. Adrenaline Point gain: +3%

Defense 3 None
Tw3 ability fleet footed
Fleet Footed Damage from hits received while dodging is reduced by 20%.
Adrenaline Point gain: +1%
Defense 5 8
Tw3 ability counterattack
Counterattack After a successful counterattack, the next attack deals +30% damage per skill level.
Adrenaline Point gain: +1%
Defense 3 20
Tw3 ability deadly precision
Deadly Precision Each Adrenaline Point adds 1% to the chance of killing an opponent instantly.
Adrenaline Point gain: +1%
Defense 2 30
Tw3 ability marksmanship
Marksmanship Allows you to wield a light hand-held crossbow. None Default None
Tw3 ability lighning reflexes
Lightning Reflexes Level 1: Time slowed by an additional 15% while aiming the crossbow. Adrenaline Point gain: +1%
Level 2: Time slowed by an additional 30% while aiming the crossbow. Adrenaline Point gain: +2%
Level 3: Time slowed by an additional 45% while aiming the crossbow. Adrenaline Point gain: +3%
Marksmanship 3 None
Tw3 ability cold blood
Cold Blood Each bolt that hits its target adds 0.04 Adrenaline Poinst.
Adrenaline Point gain: +1%
Marksmanship 5 8
Tw3 ability anatomical knowledge
Anatomical Knowledge Increases crossbow critical hit chance by 5%
Adrenaline Point gain: +1%
Marksmanship 5 20
Tw3 ability crippling shot
Crippling Shot Critical hits dealt with the crossbow disable monster special abilities for 5 second(s).
Adrenaline Point gain: +1%
Marksmanship 5 30
Tw3 ability battle trance
Battle Trance Blows landed during combat generate Adrenaline Points. Each Adrenaline Point increases weapon damage by 10%. None Default None
Tw3 ability resolve
Resolve Adrenaline Point loss upon taking damage is lowered by 20%.
Adrenaline Point gain: +1%
Battle Trance 5 None
Tw3 ability undying
Undying When Vitality reaches 0, Adrenaline Points (if available) will be consumed to restore Vitality. The amount restored is based on the number of Adrenaline Points used.
Adrenaline Point gain: +1%
Battle Trance 5 8
Tw3 ability razor focus
Razor Focus Instantly gain one Adrenaline Point when entering combat. The Adrenaline Points generated by sword blows are increased by 5%.
Adrenaline Point gain: +1%
Battle Trance 5 20
Tw3 ability flood of anger
Flood of Anger When casting a Sign, 3 Adrenaline Points (if available) will be consumed to upgrade the Sign to the highest level (unlocking all bonuses) and increase Sign intensity by 25%.
Adrenaline Point gain: +1%
Battle Trance 5 30

Icon Name Description Prerequisite Levels Points
Tw3 ability aard sign
Aard Sign A directed blast of telekinetic energy that staggers opponents, leaving them open for a subsequent attack. None Default None
Tw3 ability far reaching aard
Far-Reaching Aard Increases Aard's range by 1 yard(s).
Stamina regeneration in combat: +0.5%.
Aard Sign 3 None
Tw3 ability aard sweep
Aard Sweep Level 1: Alternate Sign Mode: Aard strikes all opponents in a certain radius. Knock-down chance is 21% lower. Stamina regeneration in combat: +0.5%.
Level 2: Alternate Sign Mode: Aard strikes all opponents in a certain radius. Knock-down chance is 17% lower. Stamina regeneration in combat: +1%.
Level 3: Alternate Sign Mode: Aard strikes all opponents in a certain radius. Knock-down chance is 13% lower. Stamina regeneration in combat: +1.5%.
Aard Sign 3 6
Tw3 ability aard intensity
Aard Intensity Increases Aard Sign intensity by 5%.
Stamina regeneration in combat: +0.5%.
Aard Sign 5 18
Tw3 ability shock wave
Shock Wave Aard now deals 40 damage.
Stamina regeneration in combat: +0.5%.
Aard Sign 5 28
Tw3 ability igni sign
Igni Sign A directed fiery blast that damages enemies.
Damage scales with Sign intensity. Current damage: 100
None Default None
Tw3 ability melt armor
Melt Armor Level 1: Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 15%. Stamina regeneration in combat: +0.5%.
Level 2: Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 30%. Stamina regeneration in combat: +1%.
Level 3: Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 45%. Stamina regeneration in combat: +1.5%.
Level 4: Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 60%. Stamina regeneration in combat: +2%.
Level 5: Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign intensity up to maximum of 75%. Stamina regeneration in combat: +2.5%.
Igni Sign 5 None
Tw3 ability firestream
Firestream Level 1: Alternate Sign Mode: Emits a continuous stream of fire that damages enemies. Stamina regeneration in combat: +0.5%.
Level 2: Alternate Sign Mode: Emits a continuous stream of fire that damages enemies. Stamina cost is reduced by 25%. Stamina regeneration in combat: +1%.
Level 3: Alternate Sign Mode: Emits a continuous stream of fire that damages enemies. Stamina cost is reduced by 50%. Stamina regeneration in combat: +1.5%.
Igni Sign 3 6
Tw3 ability igni intensity
Igni Intensity Increases Igni Sign intensity by 5%.
Stamina regeneration in combat: +0.5%.
Igni Sign 5 18
Tw3 ability pyromaniac
Pyromaniac Increases the chace to apply Burning by 20%.
Stamina regeneration in combat: +0.5%.
Igni Sign 5 28
Tw3 ability yrden sign
Yrden Sign Magic trap that slows enemies who enter its area of effect
Effect duration: 10 s
None Default None
Tw3 ability sustained glyphs
Sustained Glyphs Increases Sign duration by 5 seconds. Number of alternative mode charges: 2.
Number of standard mode traps: 1.
Stamina regeneration in combat: +0.5%.
Yrden Sign 2 None
Tw3 ability magic trap
Magic Trap Alternative Sign Mode:
Damages and slows all enemies within a 10-yard radius. Destroys projectiles passing through this area.
Stamina regeneration in combat: +0.5%.
Yrden Sign 3 6
Tw3 ability yrden intensity
Yrden Intensity Increases Yrden Sign intensity by 5%.
Stamina regeneration in combat: +0.5%.
Yrden Sign 5 18
Tw3 ability supercharged glyphs
Supercharged Glyphs Enemies under the influence of Yrden lose 10 point(s) of Vitality or Essence per second.
Stamina regeneration in combat: +0.5%.
Yrden Sign 5 28
Tw3 ability quen sign
Quen Sign Protective shield that lasts until it has absorbed damage totalling 11% of maximum Vitality. None Default None
Tw3 ability exploding shield
Exploding Shield Quen shield pushes opponents back when it breaks.
Stamina regeneration in combat: +0.5%.
Quen Sign 3 None
Tw3 ability active shield
Active Shield Alternate Sign Mode:
Creates an active shield. Maintaining it and blocking attacks drains Stamina. Damage absorbed by the shield restores player Vitality.
Stamina regeneration in combat: +0.5%.
Quen Sign 3 6
Tw3 ability quen intensity
Quen Intensity Increases Quen Sign intensity by 5%.
Stamina regeneration in combat: +0.5%.
Quen Sign 5 18
Tw3 ability quen discharge
Quen Discharge Reflects absorbed damage back to the attacker.
Stamina regeneration in combat: +0.5%.
Quen Sign 5 28
Tw3 ability axii sign
Axii Sign Charms an opponent's mind, temporarily eliminating him from combat.
Effect Duration: 5 seconds.
None Default None
Tw3 ability delusion
Delusion Target does not move towards Geralt while he is casting Axii. Also increases the effectiveness of Axii in dialogues.
Stamina regeneration in combat: +0.5%.
Axii Sign 3 None
Tw3 ability puppet
Puppet Alternate Sign Mode:
Targeted enemy briefly becomes an ally and deals 20% more damage.
Stamina regeneration in combat: +0.5%.
Axii Sign 3 6
Tw3 ability axii intensity
Axii Intensity Increases Axii Sign intensity by 5%.
Stamina regeneration in combat: +0.5%.
Axii Sign 5 18
Tw3 ability domination
Domination Two opponents can be influenced by Axii at the same time. The effect is 50% weaker.
Stamina regeneration in combat: +0.5%.
Axii Sign 3 28

Icon Name Description Prerequisite Levels Points
Tw3 ability brewing
Brewing Enables the brewing and drinking of witcher potions. None Default None
Tw3 ability heightened tolerance
Heightened Tolerance Level 1: Increases potion overdose threshold by 5%. Potion duration time: +5%.
Level 2: Increases potion overdose threshold by 10%. Potion duration time: +10%.
Level 3: Increases potion overdose threshold by 15%. Potion duration time: +15%.
Level 4: Increases potion overdose threshold by 20%. Potion duration time: +20%.
Level 5: Increases potion overdose threshold by 25%. Potion duration time: +25%.
Brewing 5 None
Tw3 ability refreshment
Refreshment Each potion dose imbibed heals 5% of maximum Vitality.
Potion duration time: +5%
Brewing 5 8
Tw3 ability delayed recovery
Delayed Recovery Potion effects don't wear off until potion Toxicity falls to 90% of the maximum level.
Potion duration time: +5%
Brewing 3 20
Tw3 ability side effects
Side Effects Imbibing a potion gives a 20% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
Potion duration time: +5%
Brewing 5 28
Tw3 ability oil preparation
Oil Preparation Enables the creation of oils that can be applied to swords. None Default None
Tw3 ability poisoned blades
Poisoned Blades Oil applied to blades gives a 3% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
Potion duration time: +5%
Oil Preparation 5 None
Tw3 ability protective coating
Protective Coating Adds 5% protection against attacks from the monster type the oil targets.
Potion duration time: +5%
Oil Preparation 5 8
Tw3 ability fixative
Fixative Blade oils now have 33% more charges.
Potion duration time: +5%
Oil Preparation 3 20
Tw3 ability hunter instinct
Hunter Instinct When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 20%.
Potion duration time: +5%
Oil Preparation 5 28
Tw3 ability bomb creation
Bomb Creation Enables the creation of handheld bombs that can be thrown at enemies. None Default None
Tw3 ability steady aim
Steady Aim Time is slowed a further 15% while aiming bombs.
Potion duration time: +5%
Bomb Creation 3 None
Tw3 ability pyrotechnics
Pyrotechnics Bombs that usually do not inflict damage now deal 30 damage in addition to their normal effects.
Potion duration time: +5%
Bomb Creation 5 8
Tw3 ability efficiency
Efficiency Increases the maximum number of bombs in each slot by 1.
Potion duration time: +5%
Bomb Creation 5 20
Tw3 ability cluster bombs
Cluster Bombs Upon detonation bombs separate into explosive fragments. Number of fragments: 2
Potion duration time: +5%
Bomb Creation 5 28
Tw3 ability mutation
Mutation Enables the extraction of mutagens from the corpses of powerful monsters. Witchers use these to grant their bodies new abilities. None Default None
Tw3 ability acquired tolerance
Acquired Tolerance Every known level 1 alchemy formula increases maximum Toxicity by 1.
Potion duration time: +5%
Mutation 3 None
Tw3 ability tissue transmutation
Tissue Transmutation When consumed, mutatgen decoction increases maximum Vitality by 200 for decoction's effective duration.
Potion duration time: +5%
Mutation 5 8
Tw3 ability synergy
Synergy Increases bonus for mutagen placed in mutagen slot by 10%.
Potion duration time: +5%
Mutation 5 20
Tw3 ability adaptation
Adaptation Extends effective duration of all mutagen decoctions by 10%.
Potion duration time: +5%
Mutation 5 28
Tw3 ability trial of the grasses
Trial of the Grasses Mutation that lets witchers withstand the toxicity of potions that would kill normal people. None Default None
Tw3 ability frenzy
Frenzy Level 1: If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. Potion duration time: +5%
Level 2: If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. The slowing effect and duration are greater than for level 1 of this ability. Potion duration time: +10%
Level 3: If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. The slowing effect and duration are greater than for level 2 of this ability. Potion duration time: +15%
Trial of the Grasses 3 None
Tw3 ability endure pain
Endure Pain Increases maximum Vitality by 10% when Toxicity exceeds the safe threshold.
Potion duration time: +5%
Trial of the Grasses 5 8
Tw3 ability fast metabolism
Fast Metabolism Toxicity drops 1 point(s) per second faster.
Potion duration time: +5%
Trial of the Grasses 5 20
Tw3 ability killing spree
Killing Spree If potion Toxicity is above 0, each opponent killed increases the chance for a critical hit by an additional 10%.
Potion duration time: +5%
Trial of the Grasses 5 28

Icon Name Description Prerequisite Levels Points
Tw3 ability sun and stars
Sun and Stars During the day, Vitality regenerates by an additional 10 points per second when not in combat. At night, Stamina regenerates by an additional 1 points per second during combat. None 1 None
Tw3 ability steady shot
Steady Shot Crossbow bolts deal 25% more damage. None 1 None
Tw3 ability metabolism boosts
Metabolism Boosts None 1 None
Tw3 ability gorged on power
Gorged on Power None 1 None
Tw3 ability survival instinct
Survival Instinct Increases maximum Vitality by 500. None 1 None
Tw3 ability rage management
Rage Management If your current Stamina level is too low, Signs can be cast using Adrenaline Points. None 1 None
Tw3 trick shot
Trick Shot None 1 None
Tw3 ability gourmet
Gourmet None 1 None
Tw3 ability cat school techniques
Cat School Techniques Each piece of light armor increases critical hit damage by 25% and fast attack by 5%. None 1 None
Tw3 ability adrenaline burst
Adrenaline Burst Increases Adrenaline generation by 5%. Using Signs now generates Adrenaline Points. None 1 None
Tw3 ability advanced pyrotechnics
Advanced Pyrotechnics None 1 None
Tw3 ability in combats fires
In Combat's Fires None 1 None
Tw3 ability griffin school techniques
Griffin School Techniques Each piece of medium armor increases critical Sign intensity by 5% and Stamina regeneration by 5%. None 1 None
Tw3 ability focus
Focus Adrenaline Points increase both weapon damage and Sign intensity. None 1 None
Tw3 ability battle frenzy
Battle Frenzy None 1 None
Tw3 ability heavy artillery
Heavy Artillery None 1 None
Tw3 ability bear school techniques
Bear School Techniques Each piece of heavy armor increases maximum Vitality by 5% and strong attack damage by 5%. None 1 None
Tw3 ability metabolic control
Metabolic Control Increases maximum Toxicity by 30 points. None 1 None
Tw3 ability strong back
Strong Back None 1 None
Tw3 ability attack is the best defense
Attack is the Best Defense None 1 None

Guides Edit

3-Optimal character build in Witcher 311:21

3-Optimal character build in Witcher 3

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