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The Ashes of Vizima

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The Ashes of Vizima quest
Act(s) Epilogue
Location(s) Vizima
Given by no one, automatic upon beginning Epilogue
Reward  ?
Related None
ID q6001_wyzim


primary quests

The Ashes of Vizima is a quest which is automatically received upon completion of Act V. It launches the Epilogue. At this point, regardless of the path Geralt has chosen, the course of events is very similar, only the absence or presence of certain key players whose lives have been impacted by Geralt's choices varies.

Contents

[edit] Walkthrough

Vizima's Temple quarter, in flames

Having just found out that the Grand Master of the Order of the Flaming Rose is behind Salamandra, the witcher and his ally (either Yaevinn, Siegfried or Triss) head back to Vizima to inform the King. Geralt's choice of path has already impacted the political landscape in Temeria and abroad and those consequences are apparent in his exchange with the monarch.

Politics aside, Geralt brings the King up to date on what he has found and the latter urges him to finish the job, for 8000 orens (10000 less an appropriate amount of income tax). The witcher then sets out, still aided by his ally, to find the Grand Master at the Cloister and finally retrieve the stolen Witchers' Secrets. Along the way he meets some of his former friends and allies, frightened refugees, mutant assassins, Greater Brothers and a zeugl.

The Cloister ... the final showdown with the Grand Master.

[edit] Notes

  • Be aware that Dandelion is the last and only access to your storage from this point on. You will encounter some additional chances to collect ingredients and potion bases along with several fireplaces, but you will not have the ability to buy or sell anything else (that I found). You would be best served by storing off all valuables and instead stock up on potions and a variety of ingredients.
  • For the Witcher / neutral path, you have the option of appeasing or further antagonsing both Siegfried and Yaevinn as you meet them in the streets.

[edit] Phases

[edit] Meeting the King

It seems Foltest is negotiating with Radovid - Temeria cannot take control of the situation on its own. I must tell the king of the Grand Master's betrayal. I must inform the king of the Grand Master's betrayal.

[edit] Hunting

The king promised me 8000 orens for killing the Grand Master. I must make my wat through Vizima to the Cloister. I'll find him (the Grand Master) there, and I'll slay him... I must break through Vizima to the Cloister. The Grand Master must die...

[edit] Dandelion

Dandelion is staying behind - to compose more of his absurd songs recounting current events. I must go one, hunt down the Grand Master in the Cloister. I must go on and hunt down the Grand Master in the Cloister.

[edit] Civilians / Siegfried

Scoia'tael path: Siegfried leads the Order's mutants. He has decided to exterminate the civilian population, and I cannot allow that to happen. I will not let the mutants slaughter civilians. or
Order path: <Order entry> or
Witcher / neutral path: Siegfried realized that killing civilians is not the best way. So he switched to murdering Scoia'tael... I must tend to other things. I should start by finding a way to the Cloister. Most of the passages are blocked or engulfed by flames. I must find a passage to the Cloister that is not blocked or engulfed by fire.

[edit] Mutants / Passage

Scoia'tael path: Siegfried is dead as are all of his mutants, but we must go on to the Cloister. Getting through the streets may be difficult as fires rage everywhere. We must find a safe path forward as fires rage in the streets. or
Order path: <Order entry> or
Witcher / neutral path:

[edit] An Invitation

I should follow this man. He may know a way through the building's cellar. The streets are too dangerous. I'll look for a passage through the cellars.

[edit] The Key

Our host claims we can get to the next building through the cellar, bypassing a long segment of burning streets. I must search for the key, which supposedly is somewhere in the building. I must search for the key to the cellar. It's supposed to be somewhere in the building.

[edit] The Way through the Cellar

I have the key to the passage through the cellars, which will save us time and effort. I'll move on through the cellars.

[edit] A Madman

Madman in a burning temple quarter

Upstairs we met a man who has clearly had to endure too much... He claimed we can leave the building through the window. According to the man, we can leave the building through the window.

[edit] Yaevinn

Witcher / neutral path: I managed to convince Yaevinn that I'm not to blame for Toruviel's death. I think he understood what I meant. It's time to move on. Time to move on, but I sense a fight ahead.

[edit] Knights of the Order / Mutant Knights

Scoia'tael path: We met some soldiers preparing for a fight. Apparently there are knights of the Order around. We must teach them a lesson. There are some knights of the Order around and we must teach them a lesson. or
Order path: <Order entry>
Witcher / neutral path: The Greater Brothers came through the inferno. I doubt we'll be that lucky. I must talk to Triss, figure out what to do next. I must talk to Triss about how to move forward.

[edit] The Sewers / The Zeugl

Scoia'tael path: The wounded knight wheezed something about getting to the Cloister through the sewers. He also mentioned that a zeugl guards the passage. I got a key from him. Time is running out, we must descend into the sewers. Time is running out, we must descend into the sewers.
Order path: <Order entry> or
Witcher / neutral path: Triss claims a zeugl has made its lair in the sewers through which we must pass on our way to the Cloister. We'll have to defeat the creature. I'll have to defeat the zeugl.

[edit] To the Cloister

We defeated the zeugl! We must find a way out of the sewers and head for the Cloister. We need to leave the sewers and head on to the Cloister.

[edit] The Believers

We're near the Cloister, but we can expect a savage fight before we face the Grand Master. We must break through to the Cloister gates.

[edit] The Cloister Gates

The guards lie defeated. I'm almost there. Time to enter the Cloister

[edit] The Confrontation

Scoia'tael path: I'll go it alone. The hour of my confrontation with the Grand Master is near. I must prepare for that battle. I must move on, find the Grand Master, or
Order path: <Order entry> or
Witcher / neutral path: I managed to convince Triss to walk away for a moment. I could not endanger her and must go on alone. The Grand Master awaits just past this threshold - and he will not go quietly. I managed to send Triss away. I must enter the Cloister before she returns.

[edit] The Grand Master's Chambers

the guards inside the Cloister

The Grand Master's chambers are beyond this door. The guards possibly have keys. A fight to the death awaits just across this threshold. I must prepare for a fight to the death.

[edit] Face to Face

My meeting with the Grand Master did not go as I thought it would. A confrontation with Jacques de Aldersberg is imminent, the pursuit ends here. I've forced the Grand Master into a confrontation which only one of us will survive.

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