Scurvers appear as a new type of monster in the Blood and Wine expansion for The Witcher 3: Wild Hunt. Similar to rotfiends but covered in needles, they explode when near death, causing these needles to fly everywhere.

Bestiary entry Edit

Thought it was just a pile of rotten meat - till it started to move!
— Thibaut from Beauclair
Scurvers are Rotfiends' larger cousins. The bodies of these hideous, vaguely humanoid creatures are covered in rotten scraps of flesh, under which lurk even more rotten muscles stretched around a strong, flexible skeleton. Scurvers, which feed on old, rotting corpses, prefer to make their hunting grounds in abandoned torture sites, forgotten graveyards, and old battlefields. They are very aggressive and, though they feed on corpses, if they come across a living person they are likely to attack. Thus when wandering near any of the above mentioned places, one must be especially cautious.
Scurvers usually feed underground, but sometimes, when they catch the scent of a human, they crawl to the surface in a matter of seconds and attack their potential prey.
While fighting them one cannot afford to forget about their special boney spines, razor sharp protuberances sticking out from their skeletons. When a Scurver is near death, the gasses and enzymes gathered within its body cause it to explode, flinging these spines out at great speed, turning them into one last deadly weapon in their arsenal.
To protect oneself against damage from these spines, one should make prodigious use of the Quen Sign.

Combat tactics Edit

The Scurver is very close resembles to the Rotfiend and the only difference is physical appearance, fight the same as you would Rotfiends. As mentioned above, use your Quen sign in order to protect yourself from the boney spine on the Scurver.

Associated quests Edit