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Monolith

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Places Monoliths Veenah unlit
Places Monoliths Oth

In The Witcher there are ten strange obelisks, or monoliths, scattered about the swamp outside Vizima. They are covered in illegible markings and are obviously not naturally occurring. They are:

Quest Items Sephirot Maalkad Maal'kad
Quest Items Sephirot Ghevrath Ghe'vrath
Quest Items Sephirot Oth 'Oth
Quest Items Sephirot Yesath Y'esath
Quest Items Sephirot Veenah Veenah
Quest Items Sephirot Tipperath Tipperath
Quest Items Sephirot Choccmah Chocc'mah
Quest Items Sephirot Nehtza Neh'tza
Quest Items Sephirot Kezath Kezath
Quest Items Sephirot Kethaar Keth'aar
Keth'aarVeenahGhe'vrath'OthChocc'mahKezathNeh'tzaTipperathY'esathMaal'kadMap Swamp monoliths

These large stones pulse with magic, but initially their purpose is unknown. This does not last long, however, as Geralt learns more and more about Vizima, its surroundings, its inhabitants, and of course the criminal element. Our hero soon learns that these monoliths, and the correspondingly named sephirot are the key to opening the strange, abandoned Mage's tower.

Note: If you hover your mouse over the red markers on the map to the right, the name of the obelisk will appear.

Associated quests Edit

NoteEdit

  • The distribution of the monoliths on the map resembles to the diagram of the Tree of Life, from which these standing stones are inspired.
Significant plot details end here.

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