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Enchanting

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Witcher 3 hearts of stone runeword glyphword enchantments guide

Enchanting in The Witcher 3: Wild Hunt is added by the Hearts of Stone expansion, and facilitated through the use of runewords (for weapons) and glyphwords (for armor). These can give significant bonuses to a piece of equipment, but would destroy any upgrades already set into it, and fill all upgrade slots on that armor/weapon, preventing the addition of new runes.

If you want them, Geralt must help the Runewright. You can find him and his apprentice near Upper Mill, north of Novigrad.

Some general notes on Enchanting:

  • Runewords and Glyphwords can only be added to a sword or armor with 3 slots. Dulla can add more slots to any item for a fee up to set maximums; all swords can get up to 3 slots but only chest armor can get 3 slots so you will only ever be able to have one active Glyphword.
  • A sword Runeword will only be active if that particular sword is drawn in combat, so if you like the effect of a particular Runeword and want it in combat against both magical and non-magical enemies you will need to spend the resources to craft it twice, once each for your Steel and Silver swords
  • If you enchant any Witcher set gear but then upgrade that gear to a higher tier, the Enchantment will be destroyed in the process freeing up the slots (this does not happen with inset stones).

Runeword list Edit

Image Name Ingredients Effect
Tw3 enchantment level1
Preservation
(Level 1)

1 × Lesser Svarog runestone
1 × Lesser Devana Runestone
1 × Lesser Morana Runestone

Workbench table and grindstone bonuses never expire.
Tw3 enchantment level1
Dumplings
(Level 1)

2 × Pyerog runestone
1 × Tvarog runestone

Consumed food restores 100% more vitality.
Tw3 enchantment level1
Placation
(Level 1)

1 × Lesser Stribog runestone
1 × Lesser Devana runestone
1 × Lesser Morana runestone

Once Adrenaline points reach max, they slowly decline. Vitality, stamina, and toxicity regenerate faster during this time.
Tw3 enchantment level2
Rejuvenation
(Level 2)

1 × Perun runestone
1 × Veles runestone
1 × Devana runestone

Fatal blows restore 25% more stamina.
Tw3 enchantment level2
Elation
(Level 2)

1 ×Dazhbog runestone
1 × Veles runestone
1 × Devana runestone

Fatal blows generate 0.1 to 0.25 adrenaline points.
Tw3 enchantment level2
Severance
(Level 2)

1 × Zoria runestone
1 × Veles runestone
1 × Perun runestone

Increases Whirl and Rend range.
Tw3 enchantment level3
Replenishment
(Level 3)

1 × Greater Triglav runestone
1 × Greater Morana runestone
1 × Greater dazhbog runestone

When you cast a sign, you use up an adrenaline point and your next attack is charged with that sign.
Tw3 enchantment level3
Invigoration
(Level 3)

1 × Greater Devana runestone
1 × Greater Zoria runestone
1 × Greater Perun runestone

When at full health, excess vitality regeneration turns into added damage on the next hit.
Tw3 enchantment level3
Prolongation
(Level 3)

1 × Greater Morana runestone
1 × Greater Perun runestone
1 × Greater Svarog runestone

Unblocked blows increase potion duration by 0.5 seconds.

Glyphword list Edit

Image Name Ingredients Effect
Tw3 enchantment level1
Deflection
(Level 1)
1 × Lesser glyph of Aard
1 × Lesser glyph of Warding
1 × Lesser glyph of Reinforcement
Armor deflects all arrows.
Tw3 enchantment level1
Heft
(Level 1)
1 × Lesser glyph of Quen
1 × Lesser glyph of Mending
1 × Lesser glyph of Reinforcement
All equipped armor is treated as heavy.
Tw3 enchantment level1
Depletion
(Level 1)
1 × Lesser glyph of Aard
1 × Lesser glyph of Axii
1 × Lesser glyph of Reinforcement
Hitting enemies with Aard reduces their Stamina by 50%.
Tw3 enchantment level1
Usurpation
(Level 1)
1 × Lesser glyph of Binding
1 × Lesser glyph of Axii
1 × Lesser glyph of Reinforcement
When an enemy affected by Axii dies, the effect transfers to another.
Tw3 enchantment level1
Ignition
(Level 1)
1 × Lesser glyph of Igni
1 × Lesser glyph of Yrden
1 × Lesser glyph of Warding
Enemies set alight by Igni have 25% to set other enemies on fire within 2 yards.
Tw3 enchantment level2
Rotation
(Level 2)
1 × Glyph of Igni
1 × Glyph of Binding
1 × Glyph of Reinforcement
Igni strikes in a 360 radius but doesn't induce Burning.
Tw3 enchantment level2
Entanglement
(Level 2)
1 × Glyph of Yrden
1 × Glyph of Axii
1 × Glyph of Binding
When a Yrden trap hits an enemy, a Yrden glyph is placed there.
Tw3 enchantment level2
Beguilement
(Level 2)
1 × Glyph of Axii
1 × Glyph of Igni
1 × Glyph of Mending
Enemies affected by Axii are affected an extra 2 seconds for every hit they land.
Tw3 enchantment level2
Protection
(Level 2)
1 × Glyph of Quen
1 × Glyph of Yrden
1 × Glyph of Warding
When entering combat, you automatically receive a Quen shield without using stamina.
Tw3 enchantment level2
Balance
(Level 2)
1 × Glyph of Axii
1 × Glyph of Mending
1 × Glyph of Reinforcement
All equipped armor is treated as Medium armor.
Tw3 enchantment level3
Retribution
(Level 3)
1 × Greater glyph of Quen
1 × Greater glyph of Igni
1 × Greater glyph of Reinforcement
Gives a 30% chance of returning some damage to the attacker.
Tw3 enchantment level3
Levity
(Level 3)
1 × Greater glyph of Aard
1 × Greater glyph of Mending
1 × Greater glyph of Reinforcement
All equipped armor counts as Light armor.
Tw3 enchantment level3
Possession
(Level 3)
1 × Greater glyph of Axii
1 × Greater glyph of Aard
1 × Greater glyph of Binding
When an opponent under Axii dies, the effect transfers to the nearest target. Duration increases by 2 seconds for every hit the target lands.
Tw3 enchantment level3
Eruption
(Level 3)
1 × Greater glyph of Igni
1 × Greater glyph of Quen
1 × Greater glyph of Reinforcement
Enemies on fire from Igni explode upon death and set fire to others.