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Template:Quest3 Count Reuven's Treasure is a main quest in The Witcher 3: Wild Hunt.

Journal entry

It turned out Sigi Reuven was none other than Sigismund Dijkstra, former head of Redanian intelligence and a man well-known to Geralt from past adventures. In an atypical bout of ignorance, Dijkstra had no inkling I was involved in the theft of his gold. He treated Geralt's appearance as an unfortunate coincidence and offered him a handsome sum in return for help finding his stolen wealth – and the thief who had stolen it. Geralt and Dijkstra thus both wanted to find the exact some [sic] person – yours truly – albeit for entirely different reasons. Seizing this bit of good fortune, Geralt accepted the offer and hoped against hope Dijkstra wouldn't catch on to his double dealing.
Like an excavator uncovering an ancient elven masterpiece, Geralt slowly revealed the hidden brilliance of my plan. He discovered we had not barged in directly from the sewers like brain-dead lugs. but had instead struck from the inside, by placing a bomb in one of the tubs' drainpipes.
Hearing this, Dijkstra summoned his faithful eunuch, Happen, and had him examine the bathhouse guest registry. From it they learned the tub in question had been used that day by a certain Margrave Henckel. Nothing unusual about a margrave giving his corns a bit of a soak – but this particular margrave had shuffled off his mortal coil, corns and all, a few months prior to the break-in. Dijkstra thus tasked Geralt with examining the margrave's residence, in the hope that the witcher would find some trace of the stolen treasure there.
The old spy's intuition did not lead him astray – Margrave Henckel's home truly did prove a source of many interesting and vital clues. Firstly, they discovered that Geralt's doppleracquaintance of yore, Dudu, had been one of the heist's participants. It was he who had disguised himself as Margrave Henckel and placed the bomb in the drainpipe.
A letter left by Dudu contained further revelations – Ciri had taken part in the heist as well, the stolen gold had ended up in the hands of the commander of the Temple GuardCaleb Menge, and I, Dandelion, was now this heinous man's prisoner.
Geralt clearly needed to confront Menge. The question was how. The cautious guardsman would never agree to a meeting – unless, that is, Geralt had something to offer him, a prize so tempting he'd throw caution to the wind...
Triss Merigold, vile sorceress and member of the even viler Lodge of Sorceresses, was willing to offer herself up as irresistible bait for this fanatic hunter of witches, putting her life in danger in order to save Ciri and, I dare say, with a though in her heart for thet art-loving denizens of the North, who otherwise risked being deprived of their most prominent bard.
Caleb Menge took the bait hook, line and sinker, oblivious to Geralt's trickery to the very end. Said end was brought to him by Triss, who stuck a knife in his throat in an emotional outburst understandable from someone who had just been subjected to cruel and unusual torture.
Luckily, Geralt had by this time already squeezed the information he needed out of Menge. He had learned that I, Dandelion, was rotting in the Temple Isle dungeons, waiting to be transported to Oxenfurt, where I would play my last leading role in a spectacle sure to leave the audience in tears – my own execution. Yet Triss, gods bless her heart, had a plan for preventing this...
Dijkstra was less than satisfied with Geralt's performance as a treasure hunter. Firstly, the witcher had not actually recovered any treasure – just a key found on Menge's body that might open a vault that might contain the treasure, assuming said vault could even be located. Secondly, Dijkstra realized Geralt had been hiding something from him the entire time – the identity of the criminal mastermind responsible for planning the heist (but was this truly so difficult to guess, dear reader? After all, who else but a bard could have planned with such cunning and panache?). The old acquaintances ultimately parted on good terms – but it was clear to both their next meeting might not be so amiable.
Fear gripped the witcher's heart as he knocked on the bathhouse doors. He knew that, shortly before I disappeared without a trace, I had been planning to rob Sigi Reuven, one of the most powerful and dangerous men in the North. He would have to inquire about my fate without arousing any suspicions, which as a tall order indeed – for while Geralt may be an excellent witcher, he is one lousy actor.

Walkthrough

  • Question Reuven about Dandelion's disappearance without raising any suspicions.
  • Return to Dijkstra when you're ready to help him.
  • Follow Dijkstra.
  • Talk to Priscilla.
  • Return to Dijkstra when you're ready.
  • Investigate the site of the break-in using your Witcher Senses.
  • Follow the current.
  • User your Witcher Senses to search the sewer room for evidence.
  • Return to the bathhouse and summarize with Dijkstra.
  • Look for clues about the thieves in the bathhouse side rooms using your Witcher Senses.
  • Go to Margrave Henckel's house.
  • Search Margrave Henckel's house using your Witcher Senses.
  • Solve the riddle from the mysterious note.
  • Investigate the other room using your Witcher Senses.
  • Search the hidden room using your Witcher Senses.
  • Check what's going on downstairs.
  • Have a word with Dijkstra.
  • Meet Triss at the Eternal Fire shrine near the harbor around midnight.
  • Follow the witch hunter leader.
  • (Optional) Sneak out of the witcher hunters' outpost.
  • Find a way out of the witch hunters' outpost.
  • Tell Dijkstra what you learned.

Gallery

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