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Contract: Missing Son is a contract quest in The Witcher 3: Wild Hunt.

Contract: Missing Son
Be ye Skelliger or Continent man, read attentively and to the very end. My son, Olve, he went off to seek adventure and never returned. So I'm asking all travelers to keep their eyes out for him - and if you bring him back or find out what's happened to him, I'll pay a generous reward and keep you in my prayers to Freya.
-Odhen of Rannvaig

Walkthrough[]

This quest can be started 3 different ways, though if you find the body first you won't be able to learn all the details:

If you talk to Odhen, he'll tell you his son, Olve, ran off with some from Faroe to seek out adventure in the fortress ruins just north of Boxholm, and you'll be able to distinguish him by a yellow tunic.

With that, head south to the ruins to find a body and some tracks just outside a break in the walls. While the tracks aren't commented on, you can examine the body and then head into the ruins, but be careful as a powerful fiend, Morvudd, is waiting just behind the wall. As you fight it, it'll periodically try to use it's third eye and, as you get it close to its death, it will use it one last time to flee from the fight. (15XP earned based on the Story and Swords! difficulty level)

Note: That last use of the third eye can't be interrupted, as Morvudd is scripted to blind you and flee. If you manage to cut down the monster fast enough, it will still run away and not die during this encounter.

Afterwards, you can examine the body it'd been eating on, then note the tracks in the southern corner. Follow them down, across the bridge, and eventually through Boxholm, where you can examine some trees before finding Morvudd hiding out in another ruin. This time he won't be able to run away, but will quite likely be back to full health. Finish him off and loot it for the Fiend trophy and Longclaw (25XP earned based on the Story and Swords! difficulty level). Note that if you found the fiend first you don't need to examine the body here, as Geralt will appear to know automatically Olve is dead. However, you can still go examine the body near where the fiend was standing to learn Olve's fate.

You can then head back to Rannivaig, but before you do, you can actually find the treasure Olve was looking for, in a cave under the ruins where you first encountered Morvudd. A chest there will contain 300 orens and Geralt will have a comment for it.

When you return to Odhen, he will naturally be upset at learning his son is dead, but will reward you all the same with 300 XP earned based on the Story and Swords! difficulty level and 204 Oren3 (by default if you talked to him first, otherwise 273 Oren3 if you found the fiend first), and the quest will complete.

Journal entry[]

If Geralt starts the quest from the notice board:
While riding through the village nestled at the base of Kaer Trolde, Geralt spotted a notice posted by a certain Odhen of Rannvaig promising a bounty for information about his missing son. It seemed like a job for a witcher, and since Geralt was, as usual, hard up for coin, he decided to look into it.
If Geralt starts the quest by talking to Odhen:
As Geralt passed through the village of Rannvaig, a man by the name of Odhen stopped him and asked for help in finding his son. The witcher, hearing honest fatherly despair in the man's voice and, no less importantly, feeling the lightness of his own purse, decided to look into the matter.
If Geralt finds the fiend first:
The restless soul that he is, Geralt is incapable of remaining stationary for long. Things were no different on Ard Skellig. While galavanting about the isle, Geralt happened on a fiend. Unlucky beast, for the witcher sliced it to ribbons. As it turned out, the fiend had done some shredding of its own prior to its demise. One of its recent victims - a young man who proved to be the offspring of one Odhen from the village of Rannvaig. Odhen had been seeking his son for some time - alas, it need be said, fruitlessly.
It turned out that Odhen's son and his friends had not just gone missing, but had been murdered, torn to pieces by a fiend. Geralt arrived too late to save the boys - but just in time to face the beast who had killed them. Sensing that it stood no chance in this fight, the beast fled - but there's no hiding from a witcher...
Geralt tracked down and killed the fiend - avenging the death of Odhen's son and making sure no more Skelligers would share the boy's fate.

Objectives[]

  • If quest is started through the notice or Odhen:
    • Talk to Odhen of Rannvaig.
    • Examine the castle ruins using your Witcher Senses.
  • Find the fiend's lair using your Witcher Senses.
  • Kill the fiend.
  • Collect a trophy from the fiend. (25XP earned based on the Story and Swords! difficulty level)
  • If quest is started by finding the fiend:
    • Check the Rannvaig notice board.
  • If quest is started through the notice or Odhen:
    • Search the fiend's lair using your Witcher Senses.
  • Collect your reward from Odhen. (300XP earned based on the Story and Swords! difficulty level)

Notes[]

  • For the first encounter, fighting Morvudd in god mode via the console will result in the quest bugging out as Morvudd has to successfully hypnotize Geralt and flee for this quest to move on. To fix this, simply exit god mode. If that doesn't work another method of fixing this is typing Ciri in the console to transform into Ciri and then he should be able to blind you and flee to the cave then type Geralt to transform back
  • If you stick around to see where Odhen is going he will walk to the side and unsurprisingly start crying.
  • Three different treasure hunt quests are very convenient to progress during this quest:

Bugs[]

  • The treasure chest may glow with Witcher Senses when first found, but then turn empty when you approach it. Should this happen, fast traveling out (preferably to a different region, like White Orchard) then back twice is usually enough to fix the issue and make the chest lootable.
    • While the treasure chest is not supposed to be found before learning Olve's fate, there's nothing preventing Geralt from looting it. The bug is caused by a limitation similar to that of balisse fruit (except the limit for orens in Skellige is 103), but still possible to work-around only because of how the chest loot is defined - not 300 orens at once, but 3 individual stacks of 100. The reasons for this are unknown, but it may've been originally intended to contain 100 orens, florens and crowns each.

Videos[]

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