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Contract: Deadly Delights is a contract quest in The Witcher 3: Wild Hunt.

Contract Issued by the Temple Guard of the City of Novigrad
Fellow Followers of the Flame,
In recent days several officers of the Temple Guard have been ravaged to death in a most bestial manner. An investigation has been launched to look into the matter, so the perpetrator shall soon feel the iron grip of justice closing around his throat. Anyone able to help the guardsmen track down and punish this murderer - or murderers, as the case may be - is asked to report to the nearest guardpost at once. A reward is foreseen.
It is likewise hereby announced that any man aiding or abetting these bandits or withholding evidence regarding these crimes shall be punished by torture, imprisonment or even death.
-Sergeant Gilbert Witschke

Walkthrough[]

This quest can only be started by finding the notice on Harborside's notice board. From there, find Gilbert standing guard at the bridge around the Fish Market and he'll tell you a bit about the bodies and that they're at the docks, set to be burned soon. With that, head to the marker to find the medic and talk with him, exhausting all options to learn more about the killings, which will then point you to a location behind Crippled Kate's.

Here you'll find 3 tracks: unimportant guard's and children footprints, but also two-legged hoofprints. Follow the hoofprints around until they point you to the backdoor of Crippled Kate's. While the quest will update to talk to the madame, you may notice in the alley corner just past the door something else with your Witcher Senses. On examining it, you'll pick up a perfume trail. This is where you have two options to find the killer.

Note: If you wish to do all the tasks, you can either go ahead and talk to the Madame without using Axii, or first follow the scent until you find a man, but don't talk to him yet.

If you talk to the Madame and choose anything but the Axii option (requires Delusion level 2 for a minimum of 35XP earned based on the Story and Swords! difficulty level), she won't tell you and you'll have to resort to finding the perfume bottle. If you do use Axii though, she'll tell you that you're dealing with a succubus but she doesn't know if it kills before giving you the key to its house nearby. The quest will then point you directly to the house in question and you can enter through the front door to confront Salma.

If you followed the scent instead, it will lead you to an ill-feeling man at the bottom of some stairs. Talk with him to confirm that not only is this the right place, but it's a succubus you're looking for. (25XP earned based on the Story and Swords! difficulty level) The house door up the stairs is locked though, so walk around into the next house just south (along the eastern side of the buildings) and go all the way up the stairs. Then up the ladder, across the platforms, and finally up one last ladder to enter the building's attic. Drop in then head all the way downstairs to confront Salma.

Regardless of how you got in, you can choose to immediately attack the succubus or hear her out. If you listen to her, she'll give you a basic explanation that she was caught by surprise and attacked by the guards, so she defended herself. You can then choose to kill her or tell her she has to leave the city.

If she has to leave the city, she'll give you the Succubus trophy to show as proof and Maugrim, even though she's not happy about it. The door will then automatically unlock for you if you didn't acquire the key from Madame. If you instead choose to kill her, you can loot the body for the trophy, the rare Succubus mutagen and Assassin's gauntlets, but no sword. If you don't already have the key, you'll have to get it off her body to unlock the door, although it's possible to go back the way you came.

Important: If you decide to kill Salma, note that prior to Patch 4.0 she was vulnerable to steel swords and not silver.

With proof in hand, head back to Gilbert and he'll be pleased, giving you 270 XP earned based on the Story and Swords! difficulty level and 186 Oren3 (or the haggled amount) and the quest completes.

Journal entry[]

During a conversation with a certain guardsman, Geralt learned that members of the city watch had been disappearing under murky circumstances. He accepted the task of looking into the matter.
Geralt spied something on the city notice board that intrigued him. It seemed keeping the peace in Novigrad was not the city guard's only problem.
The clues Geralt found led him to a house of ill-repute. As is often the case in such establishments, more than lovemaking was taking place within its walls...
When Geralt finds the succubus (currently bugged and does not trigger):
Geralt's investigation revealed a succubus had been responsible for the city guardsmen's murder. I've dealt with more than one such creature in my life and I must say, if anyone is under the misconception that encounters with these creatures are pleasant - well, I would disabuse him of it myself, but I know that is a task only unfortunate experience can accomplish. Suffice it to say death from a surfeit of pleasure leaves one no less dead.
If Geralt spares the succubus:
After talking to the succubus, Geralt decided to spare its life. When he told me this, I was at first outraged, but then he explained the arguments the succubus had given him and convinced me the guards she had killed had earned their fate.
If Geralt kills the succubus:
Geralt tracked down the succubus. They had a brief conversation, during which the succubus tried to justify herself by providing motives for her murders. Geralt remained unmoved and the succubus met with due punishment for her crimes.

Objectives[]

  • Talk to the guard.
  • Get information from the medic.
  • Examine the crime scene using your Witcher Senses.
  • Follow the tracks using your Witcher Senses.
  • Talk to the brothel owner.
  • Unless Axii was used on the brothel owner before finding the bottle:
    • Investigate the brothel and its surroundings using your Witcher Senses.
    • Follow the scent of perfume using your Witcher Senses.
  • If followed scent:
    • Talk to the man who is acting strangely. (25XP earned based on the Story and Swords! difficulty level)
    • Find a way into the house.
  • Confront the succubus.
  • If attacked the succubus:
    • Kill the succubus.
    • Take a trophy.
  • Collect your reward from the guard. (270XP earned based on the Story and Swords! difficulty level)

XP earned based on the Story and Swords! difficulty level Experience table[]

Note due to branching paths, the total XP earned based on the Story and Swords! difficulty level calculated here is based on the minimal amount one can obtain (the path that gives the least amount). Axii is also set at the minimal required level for Delusion due to Delusion giving extra XP earned based on the Story and Swords! difficulty level based on one's own level for it.
Action/Objective XP earned based on the Story and Swords! difficulty level at Suggested Level
Divergent paths Path 1: Used Axii to learn about Salma (non-quest) 35
Path 2: Found Salma via the perfume bottle 25
Turn in quest 270
Total 295

Notes[]

  • This is one of only two chances you can obtain the Succubus mutagen, but can only be obtained if you kill Salma.
  • If the scent trail is found before talking to the Madame, a number of different things can happen:
    • Using Axii on the Madame without following the trail will complete the objective to follow the scent, although that was never done and the man never appears.
    • Finding the man and talking to him before the Madame will fail the objective to talk to her and dialogue options with her regarding the contract target will be unavailable.
    • Finding the man without talking to him allows to Axii the Madame, which in turn disables talking to the man. However, when you enter the house, all objectives related to the man are automatically added and completed. This is the only way to have all possible objectives marked as green.

Bugs[]

  • Sometimes after completing the quest, the journal entry won't show the final, concluding paragraph.
  • Sometimes the Maugrim sword's name will revert to its debug name "Aerondight" when given as a reward during the contract, but this is not the same Aerondight sword that's given by the Lady of the Lake in the Blood and Wine expansion.

Videos[]

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