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Storage mods

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These mods were created to ease storage issues which crop up during the game, but mostly in Act V. They alleviate the problem by adding a "storage" or "innkeeper" role to characters who are available when other storage options are not. The Kalkstein mod replaces the alchemist's merchant function with a storage function. The Dentist mods give the storage function to Zahin Schmartz, the dentist.

Contents

[edit] Kalkstein mod

cspider created this mod using Kalkstein in the Old Vizima area (instead of Dandelion, whom you part with as you leave the Vizima Dike). The "storage keeper" role replaces the merchant one due to in-game limitations (stores and storage cannot co-exist in a single character template).

  • The mod affects two files: cn_kalkstein13.dlg and kalkstein_q1_5.utc
  • This mod is based on 1.2 patch, but may also work with 1.0, 1.1 and 1.1a patches.
  • Usually, the store keeper is an innkeeper (except for Dandelion), hence the name of the mod.

It may seem that just adding a branch in dlg file should be enough, but it isn't so. The shopkeeper and storekeeper functions share a common field in utc file: "StoreRef". For the character to function as a shopkeeper, the field should refer to a corresponding utm file; to function as a storekeeper - it should be set to "storage".

[edit] Dentist mods

Movez created a similar mod, but with the dentist, Zahin Schmartz, acting as a storage keeper instead of Kalkstein. You can find the files at rapidshare. Those files are provided on a "as-is" basis. Feel free to modify and redistribute them for non-commercial purposes.

You may download the mod here. Extract the archive to "DATA\OVERRIDE" folder in the Witcher directory. You may have to create the "OVERRIDE" folder if it doesn't exist.

Yeryry's version of the dentist storage mod, made with the official editor leaves the "rest" option that Zahin had already. That mod can be found here.

[edit] Notice

These mods are provided "as-is", without any implied warranties. You may use them at your own risk.

[edit] Tools used

  1. UnBIF 1.0 by Csimbi to unpack game data
  2. GFF2XML by cspider - to convert dlg and utc files to human-readable format.
  3. Microsoft Internet Explorer or equivalent browser - to examine the converted files.
  4. KGFF by Tk102 - to modify the files.
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